using System;
using ns27;

namespace Triton.Game.Mapping
{
	[Attribute38("GameStartVsLetters")]
	public class GameStartVsLetters : MonoBehaviour
	{
		public string m_fadeAnimName => method_4("m_fadeAnimName");

		public GameStartVsLetters(IntPtr address, string className)
			: base(address, className)
		{
		}

		public GameStartVsLetters(IntPtr address)
			: this(address, "GameStartVsLetters")
		{
		}

		public void Awake()
		{
			method_8("Awake");
		}

		public void FadeIn()
		{
			method_8("FadeIn");
		}

		public void FadeOut()
		{
			method_8("FadeOut");
		}
	}
}
